CVARS

= CVars = List of CVars for CF 4.2.1

Complex
cd_alwaysdrop - Complex monsters always drop weapons

cd_sharedkeys - Keys are shared between players

cd_vanillamode - Enables/Disables vanilla mode (Some special effects are disabled).

LCA
lca_legmusic - Enables/Disables music for Legendary enemies

lca_legweapmusic - Enables/Disables music for Legendary Plasma Rifle

lca_legplayermusic - Enables/Disables music for Legendary Demon Rune

lca_legmusic_priority - Set monster music prioity to None, Difficulty, or Favorite

music_priority1 to music_priority10 - Set your favorite tracks that will have priority over other music when lca_legmusic_priority is set to Favorite

trueleg_priority - Give TrueLegendary monsters' music priority over all else (Untested, designed to work with God Complex)

Dust
dust_nolegphase - Enables/Disables Legendary Phase Imp

dust_notlegzomb - Enables/Disables True Legendary Zombie

dust_nobflan - Enables/Disables Bloody Flandre

dust_nospidermasterspark - Enables/Disables Spider Mastermark

dust_nolegmage - Enables/Disables Legendary Necromancer

dust_nolegvile - Enables/Disables Legendary Archvile

dust_nosacrosanct - Enables/Disables Sacrosant Overseer

dust_nolegarchon - Enables/Disables Legendary Archon

dust_nolegafrit - Enables/Disables Legendary Afrit

dust_altrailgunner - Alternative attacks for Railgun Zombie

dust_altlegrev - Alternative Legendray Revenant death

CF
cf_rawanger - Enables Raw Anger enemies

cf_hardspawns - Enables/Disables harder monster spawns for all monsters except Baron Of Hell, SpiderMastermind & Cyberdemon

cf_hardbossspawns - Enables/Disables harder monster spawns for Baron Of Hell, SpiderMastermind & Cyberdemon

cf_no2hu - Disables 2HU spawns

cf_novexed - Enables/Disables most Vexxed enemies

cf_nolegmonsters - Enables/Disables Legendary and higher tier monsters in spawners

cf_spawnerpro - Enables/Disables progressive spawners

cf_weaponspawns - Toggles weapon spawner mode (All, No Legendaries, Base only)

cf_weaponjump - Enables/Disables weapon spawner jumps

cf_truehardmode - Enables/Disables all runes

cf_nodroprunes - Enables/Disables runes & terminator

cf_notruelegrune - Enables/Disables True Legendary Rune

cf_startweapon - Enables/Disables starting weapons

cf_startitems - Enables/Disables starting items

cf_arkpack - Toggles Reinforcement backpacks between 0 (Off), 1 (Ark), 2 (Lite), 3 (Random)

cf_supplybackpack - Toggles supply backpack type spawned from Supply beacon 1 (Normal), 2 (Random)

cf_combatpacks - Toggles combatpacks dropped from enemies 0 (Ammopack), 1 (Backpack), 2 (Random Combatpack)

cf_beaconspawns - Toggles number of Supply backpacks spawned from supply beacons 1 (3), 2 (5), 3 (7)

cf_multiplayeritems - Enables/Disables multiplayer items

cf_halloween - Enables/Disables Halloween mode

cf_fragments - Enables/Disables Nemesis Fragments drops

cf_hardmainyu - Enables/Disables Hard Mainyu (not a fair fight)

cf_ZandroMode - Enables/Disables a meme mode (requires a hard map reset)

cf_WimpyBosses - Enables/Disables Legendary/Enraged/Nemesis having some vulnerablility to their own damage type

cf_debugmode - Enables/Disables stats including Spawner Score

Survival
cf_surrev_method - Toggles revival method, Off, Kill, or Time

cf_surrev_kills - Number of kill needed before a dead player can revive (25+)

cf_surrev_time - Amount of time needed before a dead player can revive (5+)

cf_surrev_slottimer - The amount of time a slot stays open (10 to 30)

cf_surrev_allplayers - Enables/Disables all dead players being able to revive when a slot is opened.

TrueCF
truecf_jump - Toggles monster spawner jump setting between 0 (Off), 1 (Low), 2 (Medium), 3 (High), 4 (Insane)

truecf_notfair - Enables/Disables Legion mode (monsters don't infight & some monsters can't hurt each other)

truecf_monsterstyle - Toggles Monster Renderstyle between 0 (Normal), 1 (Stealth), 2 (Shadow), 3 (Fuzzy), 4 (Invisible), & 5 (Random)

truecf_dontevenbothersettingthis - Enables/Disables Impossible Mode (monsters NOCLIP & you constantly alert them)

truecf_randomskill - Enables/Disables a random skill level getting picked before each map (does not affect skill 6 and 7)

truecf_nolnweapons - Enables/Disables Legendary/Enraged/Nemesis weapons spawning

HPBar
hpbar_style - Changes style, Off, Full, Minimum

hpbar_show_friendly - Enables/Disables friendly tag.

hpbar_show_status - Enables/Disables Invulnerable, Invisible, Reflective, Ghost, Stealth tags

hpbar_announcer - Enables/Disables announcer.

hpbar_rekt - Enables/Disables Rekt count.

hpbar_threshold - Sets the minimum number of Max hit points a monsters have to has to show up in the main bar. (0 to 5000, default 0)

hpbar_tracker - Enables/Disables tracker.

hpbar_tracker_threshold - Sets the minimum number of Max hit points a monsters has to have to show up in the tracker. (0 to 5000, default 2000)

hpbar_tracker_scale - Enables/Disables scaling for the tracker

hpbar_tracker_x_offset - Changes the horizontal offset of the tracker

hpbar_tracker_y_offset - Changes the vertical offset of the tracker